Troll raid
on a Tomte settlement.
This Tuesday
we test played a special set of modification rules to Hail Caesar resulting in
this raid on a small Tomte settlement.
The rules
worked far beyond my expectations and was lots of fun for all players.
The idea
was that each player controlled one troll. And gave that troll orders as usual
in Hail Caesars.
But each troll had to roll on the blunder table on 10+ instead of the usual double
sixes as usual.
The gnomes had 1 in all stats and are removed on one damage.
The gnomes
acted according to a chart, they rolled a dice and added one for each gnome in
that group. I will go into detail about the rules in a later post after I had
some time tinkering with the stats.
The result none the less was that the gnomes acted somewhat believable under such
an event as a troll attack on some farmers.
One point
was awarded for each gnome wacked and five points for capturing a pig.
Here are some pictures from the first raid.
At first the white markers was used to represent gnomes but this idea was later abandoned.
First troll charge a gnomish guardpost.
Lumbering out of the forest carrying a big club to wack some gnomes.
There was not much left of this poor gnome...
The playtesters.
After trying to climb over the wall to grab some piggies this troll instead blundered resulting in that the troll fled in full panic.
Im guessing he thougt pigs looked likes bunnies and got scared when he realised how they looked.
More gnomewacking.
After demolishing the pigpen some infighting starts over the pigs and one player decides to wack a troll istead and thus hindering him to get more points.
Once again this troll paniced when he tries to grab a pigg and starts running the other way.
One pig and two trolls... Both of them hungry and carriying weapons...
A bad combination.
The winner of the first test fight was Thomas, he managed to wack a considerable number of gnomes on the way to the pigs and won when he managed to grab a pig and run over the board edge.
A very big thanks for all that wanted to testplay this. And after some more tinkering with stats and some rules I will share those with anyone wanting to try them out.