Thursday, 2 June 2022

Alpha Legion Sicaran tank company

 

Yeah... so this post will be a real picturespam... Because I just love the Sicaran tank.


I have for at least four years now collected Sicaran tanks for my Alpha Legions and with a new edition of Horus heresy lurking right around the corner it was really time to paint up the collection.
Most of them was painted before or atleast was half painted but a lot of time was now put in to raising the standard of them.
And I painted the last stages of them in this batch painting to get them all to look equal.

I am really pleased of the end results on them

Paintingwise I went for a mixture of inspirations on these tanks. I looked at British early ww2 desert counter camouflage but with totally different colours, with markings and such.
They are painted in many many layers with different stages and lots of masking tape.




















The rockets are colourcoded to represent different types of ammunitions.








For the tank destroyers I ended up with a heat distorted barrel ends on the muzzle brakes.
At first my plan was to paint some kind of scifi, bright colours with my airbrush but Im glad I instead went with a more down to earth muted variant effect that still adds charachter. The pintle mounted melta weaponry have their heat shields painted in this style to.



















All the sponsons are magnetised so I can switch around, some are weaponised and some are just regular bases to be used when I dont want to pay the extra points for sponsons.

Here are a close up on the pintle weapons I did in this batch


Tuesday, 31 May 2022

Skirmishing in the village of Talwasa, Parvana Mahrukh System. Horus Heresy campaing game 10

This is part 10 in our campaign of Parvana Mahrukh, set in the world of Horus Heresy, 30k
http://kampgruppe-engel.blogspot.com/search/label/Campaign%20-%20Parvana%20Mahrukh

 

In the previous game we saw the armoured might of the Solar Auxilia make a breakthrough with its armour in the village of Talwasa. It was a costly affair and far from a decisive battle. This meant that large groups of enemies was still left in the village holding pockets.
The village of Talwasa was of no interest for the armoured might and a decision to move in infantry to engage and clear out the village. This was of secondary interest and the infantry is locked in a lengthy conflicts.

My friend and I wanted to test out the Decurion rules from the Mornival event guys.
Its a skirmish way of playing, models are acting in smaller groups or as individuals. We had a 200pts game of Solar Auxilia vs Militia.


We played the 3ed Fire Sweep mission.

Mmmm coffee...


Solar Auxilia troops with an Engineseer and his servo-automatas with heavy bolters... Serous firepower

Xenos mercenaries of the Eastern Fringe Trading Company assist the Solar Auxilia troops.


Militia snipers and heavy bolter team holding a ruin.

Grenadiers moving forward.

Having lost most of his closest guards the Solar Auxilia commander moves back wounded, trying to get better cover.


Engineseer moves forward.






Trying to club the grenadier with his heavy bolter the servo-automata engage in close combat.

An Solar Auxilia medic assist and engage and trying to assist the servo-automata.

The Solar Auxilia commander managed to survive in the ruins.

In the end the Solar Auxilia forces under the Eastern Fringe Trading Company managed to come out on top with a minor victory. Another bloody game in our campaign.

This was the first time we tried the Decurion add-on rules and I really like them. Im sure we made loots of rulesmistakes but we had fun doing them.

Its a really intense way of gaming and every diceroll seemed to be very important.