Wednesday, 19 July 2023

40k megabattle aar

 


We had a 40k megabattle at the club to try out the new edition.
Some of the players had some games under the belt but for me it was the first game of the 10th edition.

I fielded my trusty Death Korps of Krieg for this game.
Each player were given 1000pts, I thought we had 5000pts on each side.

It was a great way to get a feel to lots of units from all the players and the basic game mechanics. I cant say that I can the rules now but at least I will understand what I read when I read the rulebook now.

The Death Korps is somewhat changed in this edition, in this edition you can have 2 or 3 special weapons if you skip the radio in a 10 man squad and you can have two squads combined and then attach a Command squad for additional special weapons.
So this feels somewhat different then previous edition of their rules.
But as I always previous played the Assault Brigade rules rather then the standard trench line hugging brigades this fits me perfectly.

I had a huge combined squad led by a Death Korps Marshal and a Platoon Command squad that hold its own against all odds i this game that was really impressive. Granted they didnt actually do anything, the enemy still took all that they could give and as they were Necrons they regenerated all of it but my Death Korpers still made me proud on this flank.















Eldar elite jetbikes makes short work of my lascannon teams.



It was a fun day and really fun to meet some other gamers and move some minis around, it feels like ages since I managed to get a game in.


Thursday, 13 July 2023

40k Samaritan battlefield medical vehicle, WIP pictures


I had an old 2hand Chimera that I wanted to make something funny with. The initial plan was just to add it to the other chimeras but I ended up building an Samaritan, an armoured medivac vehicle based on a chimera chassi.
Things got out of hand and it ended as allmost a compact field hospital...

https://warhammer40k.fandom.com/wiki/Samaritan

https://wh40k.lexicanum.com/wiki/Samaritan

 

The initial plan was to just remove the gun turret and add some stretchers and boxes but... yeah things got out of hand...

All the weapons are either pinned or magnetised so I can swap them out or move them.

besides all the boxes and such on the hull there are two stretchers and also a wire cutter on a pole to protect the crew or the material on top for any low hanging wires the enemy might have stretched over a road.




Where it really got out of hand is when we open the rear hatch...
It got a fully extraditable medical servitor and beds and places to sit for the wounded...
It took far more hours then I want to admit to get the extracting mechanism to work and be able to be folded back into the vehicle again...

The medical servitor is from GWs "Sector Imperialis Objective" box and is magnetised so he can be turned but is still attached.






In hindsight it would have been so mutch easier to not have any interior or at least don't start with a model that was already glued together...
But when the idea got stuck in my head I just had to...







The Servitor got a rather long reach with this mechanics.



And when the job is done he can, when there are no wounded get some rest inside the lower beds.
Or be a really creepy bed-buddy to any poor soul that are in need to go to a proper field-hospice staffed by the Order Hospitallers...





There are no rules for a Samaritan in the 40k rules.

Im thinking that it uses the Chimera stats, and weapons options for mostly self defence, so same as the Chimera here.
Im skipping the Chimera turret with its weapon as the ammunition storage is needed for the medical supplies.
For its medical special rule Im a bit torn.

The Trojan support vehicle has the following rule:

Support Vehicle: In your Command phase, select one friendly
Astra Militarum Vehicle model within 3" of this model. That
Vehicle model regains up to D3 lost wounds and, until the
start of your next Command phase, each time that Vehicle
model makes an attack, re-roll a Hit roll of 1. The same
Vehicle model cannot be selected for both this ability and
the Regimental Enginseer's Omnissiah’s Blessing ability in
the same turn, and each model can only be selected for this
ability once per Command phase.
So one way would be to make it do something similar to this but for infantry.

The Death Korps have medics with the following rule:

Death Korps Medi-pack: At the start of your Command phase,
if the bearer’s unit is below its Starting Strength, you can
return up to D3 destroyed Death Korps Troopers to this unit.
So that is something similar rulewise as the Trojan but for infantry.
But I feel that a dedicated medical vehicle should be better then a regular medic in a squad.


The Platoon Command squad can get a medic that gives the following rule:
Medi-pack: The bearer’s unit has the Feel No Pain 6+ ability.
But the Death Korps Marshal and the Platon Command squad already gives this rule and I think they are not stackable so it would be useless.


Maybe one way would be to give it something like denying the opponents the points for killing characters or the warlord if the Samaritan is alive at the end of the battle or have managed to move out of the table after it happened, acting as a medical evacuation vehicle for important people. It could be a fun side objective to try to save an officer or to hunt him down.


But at the moment Im thinking something like the Death Korps medic and the Trojan rule would be most fitting.


Sunday, 9 July 2023

Ila tribe, tribal africa

I felt it was time for a new tribe for my Tribal Africa side project.
And here we have the Ila, the miniatures are sold by Northstar miniatures and I really liked the large spears and the large hairdo that make them stand out in the large elephant grass helping to orientate and to keep the units in line.

The miniatures by Northstar
https://www.northstarfigures.com/list.php?man=87&cat=208&page=1

Here is a small pdf with lots of information of the Ila.
To read a more detailed description of the Ila by author Chris Peers click here.





The Ila chief and his closest bodyguard.



Ila warriors attacking with long spears.


Senior Ila warriors.





Ila warriors with throwing spears.