Saturday, 9 February 2019
The jungle cannibals attacked a nearby agricultural village...
This is a short after action report from an Palaeo Diet game we had.
And I wanted to introduce some other game mechanics.
For this hunt we would have human preys...
I used the hominid reaction table and the miniatures were armed as the model indicated, with bows or spears.
The villagers had just woken up or were not prepared for an attack so the reaction mechanics could work great for this sort of scenario.
I had six villagers scattered around the table and the goal of the scenario would be to kill atleast three of them in eight turns and suffer less casualties then the defenders.
For the attackers I had two groups of four miniatures that were to attack the village.
We also tested out some special rules. Amongst the attacker would be one medicine man(Healer rule), a shaman(Shaman rule) and a chieftain (with the Crotchety, and the Brute special rule to represent his big belly).
The villagers are from Perry Miniatures plastic Ansar box and the Cannibals are from Northstar Miniatures.
Another defender had left a crop field, climbed over a small fence and was engaging my troops.
No matter, we had managed to kill three of the defenders and had suffered one loss of our own resulting in a successful attack on the small village.
The deadliness of the first enemy came to a shock for me and I almost thought that the whole attack would be a fiasco. But we managed to come back and in the end it was a success for the cannibals.
Another great game of Palaeo Diet.
Friday, 8 February 2019
Wednesday, 6 February 2019
Another little after action report from a nice Palaeo Diet game.
This time I wanted to test out a little special special...
I covered an entire board with jungle terrain but had some area terrains representing clearings.
The miniatures we would be using was some pygmies from Wargames Foundry, from their Darkest Africa range: https://www.wargamesfoundry.com/collections/darkest-africa-african-tribal-warriors?page=1
I added some special rules for this game to make it more fitting for the theme.
All the pygmies had no trouble moving in the jungle, archers range was lowered from long to medium if the target was in jungle terrain to represent the poor view of the vegetation.
For the mission: The three players were set up two hunters each on one short side and had to kill three grazers in eight turns to get a victory in this game.
In the end we didnt manage to catch the last kill before our eight turn was ended. We got two kills and a couple of wounded animals and we lost one of our hunters that got stampeded to the ground.
The animals fled towards our starting positions and we had been to eager to flank the animals that we didnt thought about having a stronger centre. We didnt use the ambush orders that I think could have been useful in this game and their is always the dicegods to blame.
Its really fun to see how the animals and the game mechanics behave and reacts.
But all in all, a really fun game.
Sunday, 3 February 2019
We had another game of Palaeo Diet from Ganesha Games. http://www.ganeshagames.net/product_info.php?products_id=327
We tried out the Hunger Games scenario. We did miss some details with the hunger rules but had a blast trying to get some food.
We used my Kushite miniatures from Warlord Games. Some better pictures can be fount in this old inventory I did years ago.