I finally managed to get a game of Dropfleet Commaner.
For those dont know anything about it, its a space ship game centred
around landing troops in cities and on space stations and so on. Its set
in the same universe as Dropzone Commander that takes place when the
troops have been drooped from the space ships in this game.
As both of us a beginners in this games we decided to use the recommended starter fleets to begin with until we have learned the rules enough. So I think we did more then one mistake both tactically and rule wise.
My grey United Colonies of Mankind would face of Filips yellow Post Human Republic
My Seattle did carry a big gun and it did get to work on the PHR taking out the heavy damaged heavy Cruiser.
I didnt have a chance to stop him landing more ground troops on the centre city.
My Moscow class heavy cruiser didnt perform in this game. I made more then one mistake in positioning it and the enemy was never where I had hoped the next turn.
As the enemy left its ground troops in one of the cities of the flanks the Moscow was ordered to take superiority over the city giving me some points. I tried to bombard the city and the troops on the ground but didnt manage to make an impact.
In the end it was a UCM victory, huzza...
I managed to get air superiority over the cities early on and it was just at the end that the PHR had managed to land troops in more cities then me to cash in more points but that was to late by then.
At the end of the day, I had a BLAST. This was tons of fun and I learned a lot. I can now reread the rulebook and better understand now that I have some experience of it.