Friday, 25 July 2014

D Korps vs Imperial Guard, Zone Mortalis AAR

A couple of days ago my friend Håkan and I had a go at the Zone Mortalis rules for 40k.

I would be using my Death Korps and he his Imperial Guard (yes I will continuing using that name instead of the silly new name they have started to use so they can copywrite it...)
We would be playing 700pts on a 4´x4´table with Zone Mortalis terrain.

Enemy have advanced and I have opened up a couple of doors to get clear firelanes.
We ruled that the doors could only be opened from the side with a computer panel, they would be looked from the other side.
Good thing all my Death Korps are equipped with Krak grenades from start. Well its embedded in their cost so I guess Its a bad thing as Im not allowed to choose and thus try to keep the cost of the units down.

 A fierce firefight start with me sending in the a Firewasp (a sort of drone that you can get in Zone Mortalis) and my unit of Grenadiers, packing flamers and Heavy flamers... This is going to lit up this cave complex for sure.

Enemy stormtroopers and Sentinel ahead. I have a Firewasp infront of my Soldiers so it can soak up some damage and by that sparing some soldiers that will be most needed later.

Enemy sighted at the end of the corridor. Seconds after this picture was taken one of my Heavy Bolters would open up fire taking one of the enemy Guardsmen out.

One of the Firewasps and the Grenadiers.

Enemy soldiers rushing through a door.

A Cave in, the enemy Stormtroopers got caught in the falling rubble.

 Finally some reinforcements.

 Enemy Sentinel on fire by a combined Plasmagun and Krak grenade attack. Huzza

Fire position of the Heavy Bolters.

Enemy reinforcements, this those not bode well for my Grenadiers.
The wounded Firewasp have taking shelter behind a wall as Los Generalos with his guards looks at the now burning hulk of what was a enemy Sentinel.

My Grenadiers have almost cleared the room and are on top of the objective. Huzza...

But they know they are in for a world of hurt. My Grenadiers was swarmed from all sides, I thing their was something like four units and a Sentinel on them.

Another cave in. This time precisely at the bottleneck where my reinforcements moving in to join the fight. Darn...

It left a large hole in my units.

I shut the door just as enemy forces would enter, this will keep them for at least a turn. Hopefully this and the Grenadiers attack have bought me enough time to counter this mayor enemy push.

He are through, the door at least bought me a extra turn. The door blasting squad was taken out in the initial combat, in return I lost my second firewasp.

Seen in this pictures are his Stormtroopers literally storming through the doorway.

He did managed to get through the doorway and attacked my Heavy bolter team but they survived with only one heavy team lost. He tried to charge the heavy team but the range was to long and they didnt make it and so in the meantime my reinforcements got in. Especially important was a unit of Engineers packing a Flamer and a Heavy Flamer, they would clear out anyone foolish enough to still be standing in that doorway trying to get in. With his Stormtroopers taken out and the Engineers clearing the doorway the objective was mine. And with that as the last turn Håkan had no time left to try to force his way in.

Victory for my Death Korps... Huzza


  1. Great report and nice terrain! What are your walls made of?

  2. That really is a sensational looking table!

  3. Thanks.
    The walls are made out of styrofoam covered in plaster. The places where the doors where placed are cardboard, its seemed like a easy way to get a smooth surface.