Monday, 10 November 2014
Crusade AAR, County of Tripoli vs Ayyubid Egypt
So our forces was drawn up and distributed into two somewhat equal forces.
The back story was that with the arrival of new crusaders by ship the County of Tripoli would raise a mercenary army and together with these and its standing forces march southwards.
The spies of the Ayyubid dynasty picked up their movement and mustered its own forces and marched to meet this threat.
The rules used was Hail Caesar
So their I was... I had told my self not to engage my Mamluks to early this time and I had to decide a charge reaction for my Mamluks on the first turn... Darn it.
I went with the countercharge as I did not want to get totally owned in the melee that would follow.
Atleast I had a unit of Turcoman in support
Anyhow the result as we played meant after some dicerolls that the Knights of Tripoli was pushed back, one of my Mamluk unit was wiped out and its supporting Turcomans was pushed back with severe casualties.
Here we decided to call it a day, a mighty victory for the Ayyubids.
On my right flank I got nothing left really but I had managed to stop the Crusaders push and they had mostly light troops left and not any real hitters to push further with, the center was still lining up for the big battle. I had no hurry to send my medium levy troops against their heavy infantry so I was totally fine with this.
On my left flank the Egyptian cavalry had totally dominated the battle.
Big thanks for all the players involved, it was another total chaotic and hilarious game of Hail Caesar.