Wednesday, 1 February 2023

Sertoria Comitus, Chapter 3 Game 1, The lost records of the Aulus IV power station


These are the lost records from the Reconquest campaign of Sertoria Comitus.
Imperial Astopaths and Imperial Scribes are trying to combine and compile the lose information they have managed to snap up in to a coherent picture of the event that took place.


(I must have forgotten to put these pictures on the blog but I just found them in a old forgotten folder on my computer, this will make for some sporadic information on older pictures...)

The information are old and scrambled, the Imperial bureaucracy are having trouble to get a correct picture. What is known is that all is not well with the Reconquest effort of the planet of Sertoria Comitus.


Here under we can see a small collection of pictures taken during what to a initial clash outside the powerstation of Aulus IV.
If the data is correct Aeldari movement had been picket up and a defense force was readied and a another force was rerouted to the area intended to hit the enemy in the back...
The plan seems to have been to smash the Aeldari force in the middle, but the sneaky and fast xenos is not easy to pick apart...


 

 


First recon forces of the Death Korps enters the area.

Elite infantry and tanks moves up.



The Aeldar forces speeds out of the fog of war and the defenders are not prepared for this speed.

 





Heavy fighting in the area of the power station.







More Aeldar forces hit the Death Korps attack in the rear.



The defenders tries to push out the Xenos.



Leman Russ battletank pushes at full speed to release the pressure on the defenders, trying to hit the rear of the Falcon as it tried to use the hill for cover.


Engineers from the Death Korps storms up with their shotguns ready, trying to hit the rangers behind the cover.

The xenos abhorrents dismounts.

Their transport is seen in fire, a prof of the poor mechanical workmanship of the Xenos race.





Eldar gravtanks use the speed and hit a Imperial tank at close range...


Here the picture feed ends and later reports of the power station of Aulus IV is offline. It seems the Imperial forces was defeated unable to defeat the Xenos...



Sunday, 29 January 2023

"White Scars" vs Salamanders, 30k AAR

 

I played a game of Horus Heresy, 30k.
My "White Scars", Alpha Legionaries in White Scars colours faced Salamanders.








Lots of dakka...


Heavy infantry...


Alpha legion Recon marines in World Eaters colours lured a Contemptor into the ruins.


The Recon marines did some damage but the Contemptor survived their meltabombs.


The Outriders reacts and moves back as the Salamanders terminator advances.

 
 After a wall of fire the Outriders closes in with close combat weapons.


The Salamanders fired and my whole Veteran squad was wiped as an reaction to me issuing a charge order.
I knew it was a bad idea to try to charge them but standing still and take a round of regular fire was not an option...


As a last ditch effort or mostly just for fun, to die in glory I used the Alpha legion special reaction of smoke and mirrors and pushed the last 3 bikes forward bypassing the bolterpigs and would face the anti tank guns...
None of the bikes survived being hit by the anti tank guns...


In the end I just had my Delegatus and the last Veteran squad left and in my turn I called it quit. Their were no way to change the course of the battle. Better to pull back and fight another day...



It was a great game and I really felt that I play these games far to seldom. You forget the rules when not playing so often hopefully I can get to play more often in the future.


In this game I really felt that I needed more ap2 weaponry. Terminators, Dreadnoughts and the special troops of the Salamanders are a tough nut to crack. Bolt guns or Heavy bolters are clearly not enough...