Showing posts with label One page - Grimdark future. Show all posts
Showing posts with label One page - Grimdark future. Show all posts

Tuesday, 6 September 2022

Battle on Tarsis Upsilon, One Page AAR with 40k miniatures

On the planet of Tarsis Upsilon in the Ultima Segmentum the forces of the Imperium clashed with the Hive fleets of the Tyranids.
Death Korps of Kreig forces from the 424th Expeditional force had been tasked with engaging the xenos monsters.
Marshal Bastien Phillipe had an infantry heavy force with lots of supporting weaponry that were untested but eager to prove their worth.

The planet of Tarsis Upsilon had seen it fair share of the conflict with the Tyranids in the past. It was now seen as a desert planet but with small clusters of civilizations and agricultural hubs near springs of fresh waters or oases. 
Sparse information of history recollects that the planet had been a fertile agriworld a long time ago.



Erik and I had a game of One Page Grimdark Future using our Warhammer 40k miniatures.

https://onepagerules.com/portfolio/grimdark-future/

One Page - Grimdark Future i a simple set of rules but it get the job done.
Erik and I are of the same opinion here, it gives us enough gaming experience but is far simpler then keeping up to date with all the editions suplement books and faq:s of Warhammer 40k. 

The miniatures still feels right, you can look at them and the rules seems to match the miniatures or what you expect of them.

At first glance some things seems a little awkward but it evens out in the end and facts that hitting and wounding the opponents is simplified into one roll instead of lots of dices makes the game so much quicker.
Its not a perfect game but it is fun, simple and is more then good enough to enjoy.

So for anyone interested I can highly recommend it.



Taking up firepositions and not sure what to expect, knowing the enemy is close by.*



Xenos, using the cover of the the dark shadows springs and ambush.



Fast pacing aliens have found a hole in the lines and are attacking the automatic cannon teams.

Death Korps advances with their guns blazing away, the xenos are gunned down in numbers...


A monster emerges from underneath, things does not look to good on the right flank.

The artillery cannon is roaring in defiance...

The sergeants takes no steps back and intend to hold the rocky ground even though his hole squad was killed by the monsters.


The xenos monsters are attacking the back fields and the center looks bleak.
The Death Korps could not stop the alien menace this time and it ended in an victory for the Tyranids.

It was really fun to dust of my old Death Korps of Krieg even thou I dont keep up with the current Warhamer 40k rules, editions, suplements and such.
One Page is sure a set of rules that I can se myself gaming more of in the future.


Thursday, 16 January 2020

One Page Grimdark AAR and the clubs new location


Our club, VÄS (Växjö Spelförening) have moved location as the previous landlord wanted to build a small apartment in our basement premises we used.
Our new location is in the outskirts of the town in a sort of company hotel where we got a larger room, a smaller room for storage and painting.

Its the nicest venue we have ever had but its a little farther to travel, I dont feel like taking the bike to the gaming club any more.







I was to test out "Grimdark Future" a "one page" set of rules to play "not 40k"

It can be found and downloaded at
https://onepagerules.com/portfolio/grimdark-future/

I have never tested it before but its a light hearted set of rules that was easy to get into. I felt that I could construct am IG army that felt right. It was nice with the alteration activation of the game, a big change from the usual `I go you go´mechanics of 40k that sometimes feels really onesided.
So for the small amount of games of 40k I play nowadays this was a simple set of rules that still got the right "feel" for the miniatures and gameplay.
So test it out if you are getting tired of the constant set of codex creeps and additional rulessuplements from GW...

My valiant Death Korps would be facing the vile scums of the Tyranids under the command of hiveoverlord Erik.
For the game it was decided that we would game over 6 objectives.




Heavy bolters and a tank destroyer had taken up gun position behind the small hill.

The Tyranids are set up.

Heavy tank on the left flank, ready to engage the enemy.

Gun positions...
 The small critters is securing an objectives before they move out to engage the imperials...







 Tank hunter is searching for the bigger bugs for targeting...

The heavy tank is taking a beating...




The officer is holding the ground against the monstrosities by him self, all his men had already died.

The tank is barely  holding together but somehow managed to survive with two wounds left.
The lascannons managed take out the wounded but hidden Carnifex in the backfield, needing 6es to hit because of all the shrubbery.. Rolling 3 diced and hitting it twice...


The gun positions on the hill is being overrun by the Tyranid, a lone officer still holds the top...

The cavalry charges in and finishes the last of the swarm of smaller critters...

Grenadiers sneaks in from behind the Tyranid lines to wound the Hive queen that was trying to guard an objective.

All the imperials makes a huge swing from the right side, trying to clear out any Tyranids in its path.


The Tyranid threat is crushed under the boots of the Imperial Guard...
In the end it was a good game resulting in a 3-2 victory for the Imperial Guard.

One Page Grimdark Future was a nice set of rules and perfect for a sort of beer and pretzel type of game.
Sure, it has its drawback but it was easy to get into and as long as everybody is on par with the overall feel of the game and not trying to brake the rules I think it makes for a nice game.