Showing posts with label Death Korps of Krieg. Show all posts
Showing posts with label Death Korps of Krieg. Show all posts

Tuesday, 30 June 2020

Death Korps of Krieg Hellhound


And here we have my new beast all painted and ready to roll out.

The unpainted `Work in progress´ pictures of her can be found here: http://kampgruppe-engel.blogspot.com/2020/06/work-in-progress-death-korps-of-krieg.html


The Deathkorps of Krieg 317th Grand Arme have been equipped with a small number of special issues patterns of Hellhounds.
Borrowing design features, as the hull mounted weapon and a extra fuel cart with the Malcador Infernus but here on the much smaller Chimera chassis. She is large enough to have the flamer fuel internal but an external fuel cart behind the vehicle would protect the crew or just for the added fuel, so she can burn more enemies before she has to refuel.

This beast is painted to a higher standard then much of old Death Korps of Krieg collection but I really like how she turned out.
A unique conversion to a high painting standard, mean looking model and she is freshly painted... We all know what that means... The "new model syndrome" will be particularly harsh on her... She will not live through her first turn... And probably for a number of games...





I painted the gun barrels or the heat shields showing heat de-colourations as I wanted to add some extra colours to a in other cases really brown vehicle.

The vehicle is protected with a matt varnish but the lenses are painted with an gloss to make them really pop.





The fuel cart is attached with magnets and can be twisted around or removed if need be.

Some spill on the hatches.

I really like the worn look on how the metal wheels turned out.

With the fuel cart detached, showing some drop spill from the valves.

I wanted to make some fun details on her, and painted one of the shurzen to look as it was newly constructed and hanged on the sides. "Unpainted" and still showing some details or markings from the workshop.

The weapons are ether pinned or magnetised so I can swap out the weaponry. On the picture above she is instead equipped with a meltacannon



Tuesday, 23 June 2020

Work in progress, Death Korps of Krieg Hellhound




I wanted to get my Death Korps of Krieg a Hellhound but I didnt want a box standard one...

So here we got som work in progress pictures, pre painting.
I wanted to borow some design element from the Malcador Infernus but put on the much smaller Chimera chassi.
Besides the fuel cart behind the vehicle I also wanted to add shurtzens for added protection.




The fuel cart is attached by magnets, glued on a small plastic pearl(?) "aprehended" from the kids so the cart is able to twist.








Edit: The painted vehicle can now be found at: http://kampgruppe-engel.blogspot.com/2020/06/death-korps-of-krieg-hellhound.html

Thursday, 16 January 2020

One Page Grimdark AAR and the clubs new location


Our club, VÄS (Växjö Spelförening) have moved location as the previous landlord wanted to build a small apartment in our basement premises we used.
Our new location is in the outskirts of the town in a sort of company hotel where we got a larger room, a smaller room for storage and painting.

Its the nicest venue we have ever had but its a little farther to travel, I dont feel like taking the bike to the gaming club any more.







I was to test out "Grimdark Future" a "one page" set of rules to play "not 40k"

It can be found and downloaded at
https://onepagerules.com/portfolio/grimdark-future/

I have never tested it before but its a light hearted set of rules that was easy to get into. I felt that I could construct am IG army that felt right. It was nice with the alteration activation of the game, a big change from the usual `I go you go´mechanics of 40k that sometimes feels really onesided.
So for the small amount of games of 40k I play nowadays this was a simple set of rules that still got the right "feel" for the miniatures and gameplay.
So test it out if you are getting tired of the constant set of codex creeps and additional rulessuplements from GW...

My valiant Death Korps would be facing the vile scums of the Tyranids under the command of hiveoverlord Erik.
For the game it was decided that we would game over 6 objectives.




Heavy bolters and a tank destroyer had taken up gun position behind the small hill.

The Tyranids are set up.

Heavy tank on the left flank, ready to engage the enemy.

Gun positions...
 The small critters is securing an objectives before they move out to engage the imperials...







 Tank hunter is searching for the bigger bugs for targeting...

The heavy tank is taking a beating...




The officer is holding the ground against the monstrosities by him self, all his men had already died.

The tank is barely  holding together but somehow managed to survive with two wounds left.
The lascannons managed take out the wounded but hidden Carnifex in the backfield, needing 6es to hit because of all the shrubbery.. Rolling 3 diced and hitting it twice...


The gun positions on the hill is being overrun by the Tyranid, a lone officer still holds the top...

The cavalry charges in and finishes the last of the swarm of smaller critters...

Grenadiers sneaks in from behind the Tyranid lines to wound the Hive queen that was trying to guard an objective.

All the imperials makes a huge swing from the right side, trying to clear out any Tyranids in its path.


The Tyranid threat is crushed under the boots of the Imperial Guard...
In the end it was a good game resulting in a 3-2 victory for the Imperial Guard.

One Page Grimdark Future was a nice set of rules and perfect for a sort of beer and pretzel type of game.
Sure, it has its drawback but it was easy to get into and as long as everybody is on par with the overall feel of the game and not trying to brake the rules I think it makes for a nice game.