Last Tuesday
we had a little DBA day. Well me and Peter at least, besides painting some
brushstrokes on our new armies we did manage to do two battles.
I used my
Kwarizmians and Peter borrowed my Feudal French. The setting was to be the
Crusades. After the Mongol conquest of the Kwarizmians many of their former
warriors went westwards towards the Holy land and this is what happened here. I
opted to not choose the Elephant options because to my knowledge the Crusaders
didn´t fight against any.
The First
battle didn’t start to well; my first casualty was my General… As I had already
destroyed one of his element the battle was still not decided but with double pip
cost and bad dice roll there was little I could do to turn the tide. I really
fought that three of my Cavalry men and led by my General would bring down this
one stand of Frankish knight. But I had greatly under rested the fighting power
of the French noblemen. First my General was driven backwards by the fury of
his knight, being pursued by the hot-blooded Frenchy and not managed to close
the gap I was in trouble when his other knights closed in…
Game two,
payback time. Or so I thought.
The plan was to play a delaying game with some Light Horse in front of his massive knight formation and hit him in the side or rear with my fast moving Cavalry.
Things started all according to plan. His knights charging straight forward in to my trap…
Here I started to make mistakes. I wanted to include my Archers and my Warband in my flanking formation. They started rather good with making an ambush at the knights but the knight kept pushing forward. My Cavalry then tried to swing around and the biggest mistake was to include the infantry in this rotating line of warriors. This meant that the most outer cavalry men had to ride a very long way and this took more of my precious time. What I should have done was to skip the infantry all together in this plan.
The plan was to play a delaying game with some Light Horse in front of his massive knight formation and hit him in the side or rear with my fast moving Cavalry.
Things started all according to plan. His knights charging straight forward in to my trap…
Here I started to make mistakes. I wanted to include my Archers and my Warband in my flanking formation. They started rather good with making an ambush at the knights but the knight kept pushing forward. My Cavalry then tried to swing around and the biggest mistake was to include the infantry in this rotating line of warriors. This meant that the most outer cavalry men had to ride a very long way and this took more of my precious time. What I should have done was to skip the infantry all together in this plan.
The effect was
that I was too late, my Light Horse couldn’t stand against twice almost their
numbers with heavy clad knights and got slaughtered our pushed aside. This cost
my army to many casualties.
But the
game ended on the other side of the battlefield. Some horsemen that I had try
to use to just tie down some of his armies with finally got caught up with the
advancing infantry and one stand of cavalry fell to his crossbowmen. This was
the last straw, the game ended with heavy casualties on my side.
It is now time to fallback and regroup and try to defeat this cursed crusaders another day…
It aint over yet Peter…
Nice looking games !
ReplyDeleteLong time sins I had a game of DBA...
Best regards Michael