Håkan and I had a great game of Hail Ceasar using Lord of the Rings miniatures.
I had forgotten how much I love the Hail Ceasar rules and it was no problem to use it in a Lord of the Ring setting.
Good vs Evil with three or four Brigades on each side with an extra entering in a randomized reserve.
I took the command of the Orcs as I wanted to play with my Old school Orcs I had painted.
Under my Command I had a couple of Mordor and Isengard Orcs and Urukhai warriors.
Håkan had a Rohan force defending a hill with cavalry on its side and a small Gondorian force crossing the river to support.
Gondor forces closing in to threaten the Ork flank.
The Orcs took the initiative and started with trying to close gaps, anchoring their flanks on specific terrains and closing in on the Rohans on the hill in an attempt hit them before the Gondorians could assist.
The Orcs were hungry for manflesh and understood the assignment perfectly and hurried over the battlefield.
The Rohan cavalry made a blunder and rolled on the table resulting in them trying to slowly move to their right.
The Gondorians had problem crossing the bridge, they must have been sensing the Orks nearby and gotten nervous.
The Mordor Orcs on the flanks seized the opportunity and run forward trying to box in the Rohan Cavalry hindering them to use their movement.
Urukhai forces closes in on the Rohan Infantry.
A trap is sprung as Mordor Orc reinforcement managed to arrive at the first opportunity.
The Orc commander managed to perform some perfect orders and the Orc moved in to some nasty surprise for the Gondorians, surrounding their river crossing attempt.
Heavy armoured Urukhai against poor Rohan farmers...
One Orc unit charges the Rohan cavalry but it resulting in them spreading their ranks, loosing the cohesion and the cavalry counter charging... This felt like a really really bad idea by me as I lost a lot of bonuses and the cavalry gained.
But somehow the Orcs even with all things stacked against them won the combat and pushed back the Rohan cavalry.
The Mordor Orcs charges in on the Gondorians
The Rohan medium cavalry charges in.
The Orcs on my left flank have inflicted massive casualties on the Rohan Cavalry and their ranks starts to thin out...
An orc infantry is pushed back with lots of casualties, but they manages to hold it together at the moment.
With the Gondorian forces scattered the Orcs formed up in marching column using the roads for extra movement.
The Rohan reserves, a cavalry brigade have entered the table and are relieving the existing cavalry brigade.
They charge into the fray.
The reserve brigade moves some of its forces at the almost overrun center.
Orcs peppers the Rohan cavalry with arrows.
The reserve brigade could not turn the tide of battle, the human forces were overrun.
But they managed to punch and blunt the Orc forces, buying enough time for the Rohan defenders to pull back forces and preserve some lives of their soldiers.
They entered the table to late.
WOW, I had forgotten how much I love the Hail Ceasar rules.
It was a beautiful game.
Some tweeking of the unit stats and maybe reread the rules again and it will be great. Im sure we missed a lot of rules and played some things wrong.
Im not sure the forces were evenly matched but as its not a tournament game that matters little.
I had massive amount of luck in the first two turns and everything worked out perfectly for the orcs and this forced the humans on the back foot trying to catch up to the Orc advantage.
I had massive fun and it felt like a proper battle.
You say that it felt like a proper battle - it looks it too. Thanks for sharing this great report. A sad day for Rohan.
ReplyDeleteStephen
Thank you
DeleteThanks.
ReplyDeleteWe did not use any magic. The units are really simple, The Rohans were medium infantry and cavalry with mixed bows. Orcs were warbands, Urukhai heavy infantry and so on. So really simple but it works.